#ifndef __PEER_H__
#define __PEER_H__
#include <string>
class Peer
{
public:
public:
	Peer();
	Peer(UInt32 socket_id);
	virtual ~Peer();
	void SetSocketId(UInt32 socket_id){m_nSocketId = socket_id;};
	UInt32 GetSocketId(){ return m_nSocketId;};
	virtual void SendData(const void* pData,size_t nDataLen);
private:
	UInt32 m_nSocketId;

};
#endif

